
Thus, the Lost Planet plays more like an arcade title, with the T-Eng effectively serving as a level timer. Throughout the duration of a level, the drain on Wayne's T-Eng is constant, and his reserves are also tapped in order to recover his health when he's been harmed. Keeping Wayne alive as he trudges through the frozen wasteland is T-Eng (Thermal Energy), which he gathers from enemies he has killed, among other sources. Along the way, Wayne also helps out those who saved him from a frozen grave, dodges the ambiguous snow pirates, and battles through hordes and hordes of Akrid. Wayne survives, but his father is less lucky, and much of the plot revolves around Wayne trying to track down Green Eye to exact his revenge. At the beginning of the story, Wayne and his father are attacked by the monstrous Green Eye, a member of the bug-like Akrid race that infests the planet. You play as Wayne, a man who used to be a snow pirate on the frozen world of E.D.N.

In Lost Planet's case, it is these very drawbacks that either harm or detract from the gameplay.

At the same time, though, the title is absolutely stellar on the Xbox 360, while the PC iteration suffers from many of the drawbacks of being a port. As an underlying game, Lost Planet: Extreme Condition is a pretty good example of how well modern arcade titles can be pulled off the action is often fast and frantic and never really slows down for very long at all.
